Skip to content
Snippets Groups Projects
BackToButton_mobile.cs 649 B
Newer Older
  • Learn to ignore specific revisions
  • using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.UI; //andr
    using UnityEngine.SceneManagement;
    using System.IO; //
    using UnityEngine.Video;//streaming
    using UnityEngine.Networking;
    using static CommunicationEvents;
    using static UIconfig;
    using static StreamingAssetLoader;
    
    
    public class BackToButton_mobile : MonoBehaviour
    {
        public GameObject backTo_GObj;
        public GameObject parentM_GObj;
    
        public void goBackButtonOPTM()
        {
            NetworkJSON_Save();
    
    
            if (parentM_GObj != null)
                parentM_GObj.SetActiveAllChildren(false);