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GraphicOptionsMenu_mobile.cs 1.22 KiB
using UnityEngine;
using UnityEngine.UI; //andr


public class GraphicOptionsMenu_mobile : MonoBehaviour
{

    public GameObject cursorScaler_Slider;
    public GameObject cursorScaler_SliderT;





    /*
    public GameObject TAV_Slider;
    public GameObject TAvisibilityT;
    */

    private Color colChangeable = new Color(1f, 1f, 1f, 0.5f);
    private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f);

    //public GameObject TouchModeButton;


    //public GameObject back_GObj;

    void Start()
    {

    }

    private void Update()
    {
        cursorScaler_Slider.GetComponent<Slider>().value = (float)((UIconfig.cursorSize) / (UIconfig.cursorsize_default * UIconfig.cursorSize_SliderMax));
        mousePointerScaleBttn();
    }



    public void mousePointerScaleBttn()
    {
        UIconfig.cursorSize = cursorScaler_Slider.GetComponent<Slider>().value * UIconfig.cursorSize_SliderMax * UIconfig.cursorsize_default;
        double zwischenRechn = 100 * (UIconfig.cursorSize) / (UIconfig.cursorsize_default);
        cursorScaler_SliderT.GetComponent<Text>().text = "Size of MouseCursor is " + (int)(zwischenRechn) + "%";
        setMouse();
    }

    public void setMouse()
    {
        updateMouseCursor.setMouse();

    }

}