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StageBehaviour.cs.meta
-
Marco Zimmer authored
+MainMenue: Create new Stage files via UI +StageStatic: differentiate between developing and playing
Marco Zimmer authored+MainMenue: Create new Stage files via UI +StageStatic: differentiate between developing and playing
BackToButton_mobile.cs 382 B
using UnityEngine;
using static StreamingAssetLoader;
public class BackToButton_mobile : MonoBehaviour
{
public GameObject backTo_GObj;
public GameObject parentM_GObj;
public void goBackButtonOPTM()
{
NetworkJSON_Save();
if (parentM_GObj != null)
parentM_GObj.SetActiveAllChildren(false);
backTo_GObj.SetActive(true);
}
}