Skip to content
Snippets Groups Projects
Select Git revision
  • fde31a69032f9229cea3e15b9a2f691f01aae00c
  • master default
  • JS-based-scroll-rendering
  • Paul_Marius_Level
  • Paul_Marius_2
  • Paul_Marius
  • Andi_Mark
  • be-UnityWebView
  • gitignoreFrameitServer
  • ZimmerBSc
  • Bugfix_StageLoading
  • stages
  • MAZIFAU_Experimental
  • tsc/coneworld
  • tsc/fact-interaction
  • marcel
  • MaZiFAU_TopSort
  • mergeHelper
  • zwischenSpeichern
  • tempAndrToMaster
  • SebBranch
  • 3.0
  • v2.1
  • v2.0
  • v1.0
25 results

SmartMenu.prefab

Blame
  • BackToButton_mobile.cs 382 B
    using UnityEngine;
    using static StreamingAssetLoader;
    
    
    public class BackToButton_mobile : MonoBehaviour
    {
        public GameObject backTo_GObj;
        public GameObject parentM_GObj;
    
        public void goBackButtonOPTM()
        {
            NetworkJSON_Save();
    
            if (parentM_GObj != null)
                parentM_GObj.SetActiveAllChildren(false);
    
            backTo_GObj.SetActive(true);
        }
    }