- Mar 17, 2021
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John Schihada authored
Refactored angle-prefab: Building Circle-Segment (used as the angle-representation) from Script now, using Mesh-API. Now angles > 90 degrees look much better (are not stretched or compressed in an ugly way), and potentially also angles > 180 degrees could be measured.
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- Feb 19, 2020
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John Schihada authored
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- Feb 03, 2020
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John Schihada authored
Fixed Text on Angle-GO and creating the Text on both sides. Fixed Transparency-Problem by making Text only visible from the front (by 'Pass {Cull Front...}' in TextMeshPro-Shader)
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- Jan 23, 2020
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John Schihada authored
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- Jan 05, 2020
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John Schihada authored
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- Dec 28, 2019
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John Schihada authored
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- Dec 12, 2019
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John Schihada authored
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- Dec 04, 2019
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BenniHome authored
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- Nov 26, 2019
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Richard Marcus authored
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- Nov 25, 2019
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BenniHome authored
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