- Jul 14, 2023
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MaZiFAU authored
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- Jul 13, 2023
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MaZiFAU authored
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- Jul 07, 2023
- Jul 06, 2023
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MaZiFAU authored
Bug Fix: +Starting Game in RiverWorld gets stuck +Removed Guard clause from Loader QoL: +Increased Angle Hint visibility WIP: +AttachedFuncFact temporarely reverted to using Arrays (MMT type missing) ListFuncs V1.0: +ListFuncs fully Operational
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MaZiFAU authored
to conform more with documented REST
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- Jul 05, 2023
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MaZiFAU authored
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MaZiFAU authored
ListFact: +Intrduction, needed for lists on MMT server side +Incomplete +-> see SOMDocManager.MMT_OMS_URI.FactRef Bug Fix: +Fact Ordering was broken +ScrollFactContainer marked as IsSet wrongly +Angle Hint showed up with 0° HotFix; +Game Crash when Scrolls not loaded +-> patched with guard clausel (pls find better way)
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- Jul 04, 2023
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MaZiFAU authored
Performance: +discard out of date Dynamic Scroll Requests
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MaZiFAU authored
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MaZiFAU authored
QOL: +Factexplorer: Quick apply and hide +Pushout Highlights: also in FactScreen +using PopUp for dynamic scroll applications Bug Fixes: +Too fast Fact application forbidden, crashes Server otherwise +Repaired PopUp +(dirty->MMT) Hot Pached deserialization error when an Scroll error occured Known Bugs: + Entering a level while waiting on scrolls crahes game
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- Jul 02, 2023
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MaZiFAU authored
BugFix/Feature: +"Hint" know marks actual Facts in Scene if present
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MaZiFAU authored
Refactoring: -Eventbased Hint animation extended to sprites +->Added FactObjectUI +->Moved FactWrapper tree in own folder +->Used RectMask (does not work with normal one)
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MaZiFAU authored
Refactoring: +Made Hint animation Eventbased +FatWrapper>FactObject>RenderedScrollFact +Fact.Representation is now FactObject Performance: +Fact to MMT now synchron, up to 30% faster Bug Fixes: +Lot Tool ignored ground hits
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- Jul 01, 2023
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MaZiFAU authored
Bug Fix: + ignore default hit in WorldCurser Refactored: +DropHandling -> RenderScrollFact +stuff
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- Jun 30, 2023
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MaZiFAU authored
Fixed Bugs: +multiple hits logic/highlight/remover Added PluginAssembly: +should help with compile time
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MaZiFAU authored
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MaZiFAU authored
Bug Fixes: +adjustet Gadget layerMask & logic (layerIgnore -> layer Hit) +repaired crossline selection +Adjusted Layers for tree-snapzones & Boundary Walls Refactored: +WorldCurser: SnappLogic +other things
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- Jun 29, 2023
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MaZiFAU authored
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MaZiFAU authored
Performance Improvements: +cache all Scrolls +cache Stages in StageStatic.ShallowLoadStages
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MaZiFAU authored
Refactored: +FactWrapper,Object,AttachedFuncFact +Fact.SendToMMT: asynchron BugFix: + OMDoc/RAW in Scroll msg => added RAW
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MaZiFAU authored
Prtially new Naming method for FactPrefabs: +using new logic in FactOrganizer Bug Fixes: +FactObject and Circlecollider not the same; +missing behaviour (deleted) +Z-fighting for CircleFact +Annoying Warnings and Errors
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- Jun 28, 2023
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MaZiFAU authored
Known bugs: +FactObject and Circlecollider not the same; +Many gadgeds have wrong layermask +Label get confused after loading +missing behaviour (deleted)
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- Jun 27, 2023
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MaZiFAU authored
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- Jun 26, 2023
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MaZiFAU authored
Merged MMTDeclaration and ScrollFacts Bug fix: Save/load, Circle Spawn/Collider
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- Jun 25, 2023
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MaZiFAU authored
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- Jun 22, 2023
- Jun 21, 2023
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MaZiFAU authored
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- Jun 20, 2023
- Jun 18, 2023
- Jun 17, 2023
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MaZiFAU authored
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- Jun 16, 2023