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Unverified Commit 0af33d38 authored by John Schihada's avatar John Schihada Committed by GitHub
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Update DEPLOY.md

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......@@ -43,13 +43,13 @@ at the same time with the *same* version number.
- Via Unity-UI: File -> Build Settings... -> Choose "Target Platform" and "Architecture" -> Build
### Building Archives
- For Windows: zip -r <TARGET-DIR>/UFrameIT-<version>-Windows.zip <SOURCE-DIR>
- For Linux: tar -zcvf UFrameIT-<version>-Linux.tar.gz <SOURCE-DIR>
- For Windows: zip -r \<TARGET-DIR\>/UFrameIT-\<version\>-Windows.zip \<SOURCE-DIR\>
- For Linux: tar -zcvf UFrameIT-\<version\>-Linux.tar.gz \<SOURCE-DIR\>
- For macOS: 1) Create a dmg-file from the .app-file (Only possible on macOS) 2) Build a tgz-file from that dmg
- mkdir UFrameIT-Image-Folder
- cp <UFrameIT-.app-file> UFrameIT-Image-Folder/<UFrameIT-.app-file>
- cp \<UFrameIT-.app-file\> UFrameIT-Image-Folder/\<UFrameIT-.app-file\>
- hdiutil create UFrameIT-Image.dmg -volname "UFrameIT Image" -srcfolder UFrameIT-Image-Folder
- tar -zcvf UFrameIT-<version>-Mac.tar.gz <SOURCE-DIR>
- tar -zcvf UFrameIT-\<version\>-Mac.tar.gz \<SOURCE-DIR\>
### Hints for deployment
- The build for macOS usually only works if it's built from a Mac
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