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Commit 199502fb authored by John Schihada's avatar John Schihada
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Adjusted scripts/manuals according to dmg-creation on macOS

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......@@ -44,7 +44,12 @@ at the same time with the *same* version number.
### Building Archives
- For Windows: zip -r <TARGET-DIR>/UFrameIT-<version>-Windows.zip <SOURCE-DIR>
- For Linux/macOS: tar -zcvf UFrameIT-<version>-<TARGET>.tar.gz <SOURCE-DIR>
- For Linux: tar -zcvf UFrameIT-<version>-Linux.tar.gz <SOURCE-DIR>
- For macOS: 1) Create a dmg-file from the .app-file (Only possible on macOS) 2) Build a tgz-file from that dmg
- mkdir UFrameIT-Image-Folder
- cp <UFrameIT-.app-file> UFrameIT-Image-Folder/<UFrameIT-.app-file>
- hdiutil create UFrameIT-Image.dmg -volname "UFrameIT Image" -srcfolder UFrameIT-Image-Folder
- tar -zcvf UFrameIT-<version>-Mac.tar.gz <SOURCE-DIR>
### Hints for deployment
- The build for macOS usually only works if it's built from a Mac
......
......@@ -33,5 +33,5 @@ start "Windows-zip" /D "%projectPath%" /W zip -r UFrameIT-Windows.zip Build
echo Creating Linux tgz-file...
start "Linux-tgz" /D "%projectPath%" /W tar -zcvf UFrameIT-Linux.tar.gz Linux
echo Creating Mac tgz-file... (Please use macOS to create a dmg-file from the .app-file)
echo Creating Mac tgz-file... (Please use macOS to create a dmg-file from the .app-file, see DEPLOY.md)
start "Mac-tgz" /D "%projectPath%" /W tar -zcvf UFrameIT-Mac.tar.gz FrameWorld.app
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