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  1. Apr 23, 2024
  2. Feb 07, 2024
  3. Feb 06, 2024
  4. Jan 14, 2024
  5. Jan 13, 2024
    • MaZiFAU's avatar
      BugFixes; Added SlingShotStage; RenderedScrollFact.cs; ScrollDetails.cs; · 5809e4c5
      MaZiFAU authored
      BugFixes:
      + repaired Play/Create button in InGameEditor
      + null exception when deleting assigned fact / parsing null-hint
      + <no label> for defined and filtered facts from application
      + collission Player <> snapzone
      
      RenderedScrollFact.cs:
      + changed primary key from ID to ScrollFactURI
      
      ScrollDetails.cs:
      + fully enabled ScrollOverwrites
      + filtering null-"df" assignments from Scrolls
      + reduced number of dynamic scroll applications
      5809e4c5
  6. Dec 04, 2023
  7. Nov 28, 2023
  8. Nov 26, 2023
  9. Nov 24, 2023
  10. Nov 07, 2023
  11. Nov 05, 2023
  12. Sep 20, 2023
    • MaZiFAU's avatar
      TriangleFact; FactRecorder; · 946d55de
      MaZiFAU authored
      TriangleFact;
      + first draft for topology/mesh
      + first draft for extracting colliders to tri-facts (StageBehaviour)
      +> including visual debug support
      + had to change some asset-import-setting to IsReadable
      
      FactRecorder;
      + tried to reduce number of Facts beiing send to MMT
      +-> delayed Twin creation
      +-> Ids may change during runtime
      + tradeof: compute(EquivalenceChecks) / Waiting for Server to answer
      + IDEAS:
      +-> switch to Fact as primary key and Id as secondary
      +-->see FunctionCallFact
      +-> bulk add
      946d55de
  13. Sep 14, 2023
    • MaZiFAU's avatar
      Regenerated Demofiles; Reworked Function(Call)Fact; Facts; DynamicFacts; Misc; · a84f9413
      MaZiFAU authored
      Regenerated Demofiles;
      + 3D case functional
      +->TODO SolutionCheck
      
      Reworked Function(Call)Fact;
      + De/Serialization from MMT
      + Deleted AttachedFunctionFact
      + Sampled Equivalent for FunctionCallFact
      + Generalized Animation on event
      
      Facts;
      + Using SOMDoc/ServerDefinition.ToString, instead of URI
      + Breaking parity allowed:
      +-> Server rejected Fact
      +-> Temporary Fact vie MakeFact
      + parse Facts returns List<Fact> instead of Fact (for Lists/Tuple/FactCalls)
      + MakeFact(object): partially implemeted
      + Added IUnpackable.UnpackMe() for composite Facts (Lists/Tuple)
      
      DynamicFacts; [List, Tuple]
      + May hold data of dynamic unknown Signature
      
      Misc;
      + double inserted Facts will now "Hint"
      + added posibility to blacklist scrolls for dynamic request (e.g. very long/cannon ball)
      + Expanded and fixed Lambda-from-SOMDoc-Builder
      a84f9413
  14. Sep 11, 2023
    • MaZiFAU's avatar
      (Regenerated) DemoFiles; Facts; ScrollDetail; ShapeGenerator; Endpoints; LambdaExpressions; · d0f1fddc
      MaZiFAU authored
      ScrollDetail:
      + standarsized method of fact injection and postprocessing (REVISIONIZE)
      + use mwthod for CanonBalls
      + upgraded fallback scrolls.json
      
      DemoFiles:
      + added CanonBall 3D (Calculator)
      + modified to be compatible
      
      Facts:
      + fixed some of the newer Facts
      + added RealLitFact
      
      ShapeGenerator:
      + Prisms now offset along normal
      + fixed some inconsequentially thrown errors
      
       Endpoints:
      + Fixed getType for FUNTYPE and others
      
      LambdaExpressions:
      + includes FactURIs
      + MMT Tuples will now be c# Tuples
      --> Including Isomorphismus for Vector3/?point/RxRxR
      + support ProjL/R
      + upgraded CallAnyFunction for more cases Generics/Interface/Array
      + First attempempt for lambda logic as used in MMT
      d0f1fddc
  15. Sep 06, 2023
    • MaZiFAU's avatar
      adf0c56a
    • MaZiFAU's avatar
      new ShapeGenerator-System; altered ShapePrefabs; refactored Facts; · 5bb470f5
      MaZiFAU authored
      new ShapeGenerator-System:
      + added Plane/PrismGenerator;
      + Fixed Torus Mesh Generation
      + streamlined Generator process;
      + enabled normal offset;
      + Refactoring
      
      altered ShapePrefabs:
      + added Prism/Cone Prefab an entree in FactSpawner;
      + switched to using new ShapGenerator-System;
      + added BoundingPositioning.cs for dynamic TextPosition;
      
      refactored Facts:
      + added QuadFact
      + mostly moved semantic coherent Facts in own file
      + Some spelling and semantic errors
      5bb470f5
  16. Jul 07, 2023
  17. Jul 06, 2023
    • MaZiFAU's avatar
      Bug Fix; QoL; WIP; ListFuncs V1.0; StageFileUpdate; · 26906743
      MaZiFAU authored
      Bug Fix:
      +Starting Game in RiverWorld gets stuck
      +Removed Guard clause from Loader
      QoL:
      +Increased Angle Hint visibility
      WIP:
      +AttachedFuncFact temporarely reverted to using Arrays (MMT type missing)
      ListFuncs V1.0:
      +ListFuncs fully Operational
      26906743
  18. Jul 02, 2023
    • MaZiFAU's avatar
      Refactoring Hint Animation; · 510b4f23
      MaZiFAU authored
      Refactoring:
      -Eventbased Hint animation extended to sprites
      +->Added FactObjectUI
      +->Moved FactWrapper tree in own folder
      +->Used RectMask (does not work with normal one)
      510b4f23
    • MaZiFAU's avatar
      Refactoring; Performance; Bug Fixes; · ded817f6
      MaZiFAU authored
      Refactoring:
      +Made Hint animation Eventbased
      +FatWrapper>FactObject>RenderedScrollFact
      +Fact.Representation is now FactObject
      Performance:
      +Fact to MMT now synchron, up to 30% faster
      Bug Fixes:
      +Lot Tool ignored ground hits
      ded817f6
  19. Jul 01, 2023
    • MaZiFAU's avatar
      Bug Fix; Refactored; · ec58a447
      MaZiFAU authored
      Bug Fix:
      + ignore default hit in WorldCurser
      
      Refactored:
      +DropHandling -> RenderScrollFact
      +stuff
      ec58a447
  20. Jun 30, 2023
  21. Jun 29, 2023
  22. Jun 28, 2023
  23. Jun 26, 2023
  24. Jun 25, 2023
  25. Jun 18, 2023
  26. Jun 17, 2023
  27. Jun 16, 2023
  28. Jun 15, 2023
  29. Jun 10, 2023
  30. Mar 24, 2023
  31. Mar 17, 2023
  32. Mar 14, 2023
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