Skip to content
Snippets Groups Projects
Restart.cs 620 B
Newer Older
  • Learn to ignore specific revisions
  • using UnityEngine;
    
    Richard Marcus's avatar
    Richard Marcus committed
    
    public class Restart : MonoBehaviour
    {
    
            Loader.LoadStage(StageStatic.stage.name, !StageStatic.stage.use_install_folder, false);
    
        public void LoadMainMenue()
        {
            SceneManager.LoadScene("MainMenue");
    
    Richard Marcus's avatar
    Richard Marcus committed
        public void LoadStartScreen()
        {
    
            StartServer.process.Kill();  // null reference exception if Server started manually
            SceneManager.LoadScene(0);
    
    Richard Marcus's avatar
    Richard Marcus committed
        }
    
    
        public void OnApplicationQuit()
        {
    
    Richard Marcus's avatar
    Richard Marcus committed
    }