Skip to content
Snippets Groups Projects
Commit 99d77bde authored by baletiballo's avatar baletiballo
Browse files

dispose of the server-check-request after it is used, not immediately after creation

parent bc21bf43
Branches
No related tags found
No related merge requests found
...@@ -128,13 +128,13 @@ IEnumerator ServerRoutine(String NetwAddress, int NA_id, double ics) ...@@ -128,13 +128,13 @@ IEnumerator ServerRoutine(String NetwAddress, int NA_id, double ics)
|| request.result == UnityWebRequest.Result.ProtocolError) || request.result == UnityWebRequest.Result.ProtocolError)
{ {
UnityEngine.Debug.Log("Wait for Server to Respond: " + request.error); UnityEngine.Debug.Log("Wait for Server to Respond: " + request.error);
request.Dispose();
request = ping1(NetwAddress); request = ping1(NetwAddress);
//request = UnityWebRequest.Get("http://" + NetwAddress + "/fact/list"); //request = UnityWebRequest.Get("http://" + NetwAddress + "/fact/list");
//request = UnityWebRequest.Get("http://localhost:8085/fact/list"); //request = UnityWebRequest.Get("http://localhost:8085/fact/list");
//UnityEngine.Debug.Log("Req"); //UnityEngine.Debug.Log("Req");
yield return request.SendWebRequest(); yield return request.SendWebRequest();
request.Dispose();
} }
request.Dispose(); request.Dispose();
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment