Skip to content
Snippets Groups Projects
Commit 954a1cdf authored by John Schihada's avatar John Schihada
Browse files

Fixed Selection-Bug with AngleGO

parent 2558c941
No related branches found
No related tags found
No related merge requests found
......@@ -80,7 +80,6 @@ public void Update()
public void OnMouseOverFact(Transform selection)
{
Renderer selectionRenderer;
selectionRenderer = selection.GetComponent<Renderer>();
if (selectionRenderer != null)
{
......
......@@ -15,7 +15,7 @@ GameObject:
- component: {fileID: 4650993678488610231}
m_Layer: 12
m_Name: AngleOuter
m_TagString: Untagged
m_TagString: Selectable
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
......@@ -333,7 +333,7 @@ GameObject:
m_Component:
- component: {fileID: 4650993679089994826}
m_Layer: 12
m_Name: Angle_1
m_Name: Angle
m_TagString: Selectable
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment