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Commit 954a1cdf authored by John Schihada's avatar John Schihada
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Fixed Selection-Bug with AngleGO

parent 2558c941
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...@@ -80,7 +80,6 @@ public void Update() ...@@ -80,7 +80,6 @@ public void Update()
public void OnMouseOverFact(Transform selection) public void OnMouseOverFact(Transform selection)
{ {
Renderer selectionRenderer; Renderer selectionRenderer;
selectionRenderer = selection.GetComponent<Renderer>(); selectionRenderer = selection.GetComponent<Renderer>();
if (selectionRenderer != null) if (selectionRenderer != null)
{ {
......
...@@ -15,7 +15,7 @@ GameObject: ...@@ -15,7 +15,7 @@ GameObject:
- component: {fileID: 4650993678488610231} - component: {fileID: 4650993678488610231}
m_Layer: 12 m_Layer: 12
m_Name: AngleOuter m_Name: AngleOuter
m_TagString: Untagged m_TagString: Selectable
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
...@@ -333,7 +333,7 @@ GameObject: ...@@ -333,7 +333,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 4650993679089994826} - component: {fileID: 4650993679089994826}
m_Layer: 12 m_Layer: 12
m_Name: Angle_1 m_Name: Angle
m_TagString: Selectable m_TagString: Selectable
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
......
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